Zero In

Zero In

Zero Fighter / Zero-In / ZeroIn
7889
Shounen(B),Ecchi,Action,Comedy,Martial Arts,Romance
🇬🇧English
Publication:Ongoing
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In the near future, the National Police Agency establishes an elite covert paramilitary division called Minkei or Private Police in English to tackle violent criminals and gangs. Among its operatives include average school student Kou Shirashi and school idol Mikuru Nazume.
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Total: 5.8K/360 days: 4.8K/180 days: 4.1K/90 days: 3.1K/30 days: 889/7 days: 244/24 hours: 5/12 hours: 2/6 hours: 1/60 minutes: 1
Readers
7 follows
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Chapters(75)
Chapter 1: Nazume Mikuru
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6+546
Chapter 2: Shiraishi Kou
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2+452
Chapter 3: Instructor Yuuji Hisamaki
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1+425
Chapter 4: Switch Barrel
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1+460
Chapter 5: Wildcat Cartridge
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1+457
Chapter 6: Blown Primer
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1+426
Chapter 7: Resizing Die
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1+438
Chapter 8: Lock Time
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1+447
Chapter 9: Half Cock
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1+448
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1+447
Chapter 11: Kina II
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1+412
Chapter 12: Kina III
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1+462
Chapter 13: Kina Final Chapter
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1+465
Chapter 14: Point Blank
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1+435
Chapter 15: Feeding Trouble
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1+438
Chapter 16: Age 16
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1+430
Chapter 17: Leading
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1+412
Chapter 18: Slide Stop
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1+457
Chapter 19: Mind Set
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1+435
Chapter 20: Parabellum
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1+465
Chapter 21: Turkey Shoot
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1+423
Chapter 22: Hang Fire
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1+446
Chapter 23: Gun Blue
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1+463
Chapter 24: Sectional Density
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1+475
Chapter 25: Over and Under
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1+462
Chapter 26: Combat Load
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1+468
Chapter 27: Ballistic
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1+448
Chapter 28: Point of Impact
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1+477
Chapter 29: Working-Up
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1+452
Chapter 30: Field Strip
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2+492
Chapter 31: Let-Up
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1+492
Chapter 32: Field of View
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1+525
Chapter 33: Lubrication
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1+592
Chapter 34: Saturday Night Special 1
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1+502
Chapter 35: Saturday Night Special 2
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1+518
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1+515
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1+482
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1+483
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1+487
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1+498
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1+513
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1+493
Chapter 43: Shooting Range
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1+564
Chapter 44: Arquebus
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1+530
Chapter 45: Barrel Time
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1+558
Chapter 46: Emboss
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1+534
Chapter 47: Quick Draw
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1+521
Chapter 48: Deringer
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1+550
Chapter 49: KO Power Facter
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3+590
Chapter 50: Trigger Jerk
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0+556
Chapter 51: Cast Bullet
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0+660
Chapter 52: Drive By Shooting
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0+629
Chapter 53: Slam Fire
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0+533
Chapter 54: Parallax
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0+531
Chapter 55: Trigger Overtravel
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0+620
Chapter 56: Point-blank range
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0+599
Chapter 57: Bean Bag
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0+646
Chapter 58: Hair Trigger
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0+641
Chapter 59: Border Roll
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0+567
Chapter 60: Jar-off
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0+577
Chapter 61: Two stage trigger
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0+587
Chapter 62: Press Check
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0+600
Chapter 63: Flyer
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0+655
Chapter 64: Sizer Die
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0+676
Chapter 65: Duty Gun
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0+642
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0+612
Chapter 67: Cold Hammer
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0+707
Chapter 68: Fouling
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0+615
Chapter 69: Duplex Ball
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0+648
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0+691
Chapter 71: Ejection
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0+667
Chapter 72: Peacemaker
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0+659
Chapter 73: Duble Set Trigger
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0+1K
Chapter 74: Zero in
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0+951
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3+1.4K
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